Professional Cinema 4D and 3D Motion Graphics Course
Curriculum
· Part 1: Introduction 3
- Class 1: Introduction to Course
- Class 2: Basic introduction of Software
- Class 3: Basic knowledge of Software 2
· Part 2: Deformers, Splines & Generators 3
- Class 4 : Deformers
- Class 5 : Splines & Generators
- Class 6 : Text & Logo
· Part 3 : 3D Modeling 4
- Class 7 : Boolean Modeling
- Class 8 : Spline Modeling
- Class 9 : Polygonal/Sub D Modeling 1
- Class 10 : Polygonal/Sub D Modeling 2
· Part 4 : Materials 2
- Class 11 : Creating Materials
- Class 12 : Applying Materials
· Part 5 : Lighting & Camera 2
- Class 13 : Lighting + HDRI
- Class 14 : Camera Animation
· Part 6 : Mograph & Animation 2
- Class 15 : Mograph
- Class 16 : Animation In Details
· Part 7 : Dynamics & Simulation 1
- Class 17 : Dynamics & Simulation
· Part 8 : Xpresso & Rendering 2
- Class 18 : Introduction to Xpresso + Making your own script
- Class 19 : Rendering Optimization + Compositing Workflow
· Part 9 : Mid Course
Redshift Cemera Light
· Part 10 : Introduction to motion graphic 1
- Class 21 : Introduction to motion graphic + Principle of motion graphic.
· Part 11 : 3rd party plugins & renderer 5
- Class 22 : 3rd party plugins & renderer part 1
- Class 23 : 3rd party plugins & renderer part 2
- Class 24 : 3rd party plugins & renderer part 3
- Class 25 : 3rd party plugins & renderer part 4
- Class 26 : 3rd party plugins & renderer part 5
· Part 12 : Logo Animation 1
- Class 27 : Logo Animation
· Part 13 : Product Visualization 2
- Class 28 : Product Visualization step 1 (Model, Materials)
- Class 29 : Product Visualization step 2 ( Animation,Lighting, Rendering)
· Part 14 : Broadcast Animation 3
- Class 30 : Broadcast Animation step 1 (Modeling, Materials)
- Class 31 : Broadcast Animation step 2 (Animation, Lighting, Rendering)
- Class 32 : Broadcast Animation step 3 (Compositing in after effects)
· Part 15 : Simulation Project 1
- Class 33 : Simulation Project
· Part 16 : Character Animation 2
- Class 34 : Pixar Style Character Modeling(Modeling+Texturing)
- Class 35 : Character Animation (Rigging+Animation)
1. Professional illustrator & graphics design -09GB+ 40 hours
2. Video editing After effects & motion graphics -30GB+ 60 hours
3. Cinema 4D & motion graphics- 60GB+ 64 hours
Contact 01756 11 77 12
apexlabbd2@outlook.com